As an emerging artist, I have begun to think about the limits of my 2D work. For the last few years, I have explored collage and mixed media on a 2D surface and recently translated these techniques to the digital realm. My most recent work has been created solely on a drawing app using only my index finger based on my own on-site photography. The process has been liberating for me in some ways because of the built-in constraints of the digital palette. I have also drifted away from abstract subject matter to representational subject matter. At the time, my abstract visual vocabulary seemed adrift without context.
I have always been interested in psychogeography, the playful use of drifting through geography and the mundane to liberate myself from the oppressiveness of architecture, space and conditioned reactions to the environment. In his 1995 book, Situationist International Anthology, Ken Knabb said, “Cities have a psychogeographical relief, with constant currents, fixed points and vortexes which strongly discourage entry into or exit from certain zones.” As I walk around Seattle, the environment vibrates with layers of experiences and history. As a licensed social worker, I often look below these layers to the sources of dysfunction, suffering and wellbeing.
Seattle is also a drastically changing city. With massive gentrification and growing economic opportunity for certain sectors, there are many people experiencing displacement and homelessness. Walk around the streets of Seattle and it is hard not to witness the looming cranes and the suffering of people. I often view the well-manicured spaces of condos, shopping districts and glass leviathans as products of contributing forces that are insidious and hard to challenge. Seattle is progressive city in many ways, but its growth has also spawned the familiar issues of race, inequality and injustice.
I am interested in exploring the boundaries between digital and analog media, as well the use of other materials and technologies to bridge these seemingly incongruent mediums. The digital world has a lot of potential to create meaningful visual experiences that do what the best art in history does – inspire and compel us to act.